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Stardew Valley solo indie developer, Eric Barone, dropped a quick update via twitter on the highly anticipated multiplayer update. It looks like the free multiplayer patch should be arriving next month on PC.
Update on Stardew Valley multiplayer: still making good progress on fixing bugs, if all goes well it should be ready in about a month
— ConcernedApe (@ConcernedApe) April 10, 2018
The most recent news on Update 1.3 was posted back in mid February. Multiplayer has been in internal beta for most of this year. Barone has partnered with indie publisher Chucklefish to help add online multiplayer functionality to a game that was originally designed for single player.
It’s unclear whether the tweet references the previously mentioned beta or an official patch release.
Multiplayer will allow for up to four players to build a single farm together. One player will act as the primary host, who decides when to trigger events and when to sleep for the evening. Joining players can build cabins for themselves. Note that the game will no support local or split-screen multiplayer, though you will be able to connect via LAN, and online.
Chucklefish and Barone have previously announced that the multiplayer update will come first to PC, then to Switch, then finally to PlayStation 4 and Xbox One.
Stardew Valley was one of Pixelkin’s Games of the Year in 2016. Its charming, pixelated art hearkens back to classic gaming era of the 90s. Its low-res appearance belies an incredibly deep, lengthy experience with lots of intricate gameplay features, like real-word seasons, multiple NPCs to date, a full developed town, a huge amount of farming and livestock options, and a gigantic dungeon to explore.
Stardew Valley originally launched on PC in 2016 and became one of the best-selling titles on Steam. It arrived on PlayStation 4 and Xbox One later that same year. It released on Nintendo Switch last fall, along with the announcement that the Switch would be the first console to receive the multiplayer update.
Stardew Valley has been rated E for Everyone.
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