Nintendo Switch

Opinion: Why Should You Get a Switch If You Own a Wii U?

Posted by | Opinion, Switch, Wii U | One Comment

The dust has begun to settle from the big Nintendo Switch Presentation. We now know the big main talking points. The price ($299), the date (March 3), and the launch titles (not much). There wasn’t anything very shocking, and the conference did a good job focusing on new games. But right now I’m not seeing a very good incentive to purchase a Nintendo Switch at launch, especially if you already own a Wii U.

At launch the Nintendo Switch will have five titles: 1-2 Switch, Skylanders, Just Dance, Zelda, and Bomberman. Skylanders released last year. 1-2 Switch and Just Dance are motion-control mini-games. Bomberman is a top-down party game. Only Zelda represents what we would call a core game – a true system seller.

The Legend of Zelda: Breath of the Wild looks absolutely incredible. Nintendo has already shown quite a bit, and claimed it’s the most complete Zelda game they’ve ever produced. It’s been in development for several years, and been pushed back from being a Wii U exclusive into a Nintendo Switch launch title.

Now it represents an awkward transition between the Wii U and Switch, just as Twilight Princess did in the Gamecube/Wii transition. As impressive as it looks, it was developed for the Wii U, and doesn’t necessarily properly show off the Nintendo Switch’s capabilities (though to be fair, no version differences if any have been revealed).

The problem is, if you can already purchase Zelda on Wii U, why should you get a Switch? Ultimately Nintendo will sell more copies of The Legend of Zelda: Breath of the Wild, but they would’ve sold far more Switch consoles if Zelda had been exclusive to the Switch. Sure people would complain about buying a $300 device just to play Zelda, but they still would have done it. These are Nintendo fans, arguably the most feverish fan in all of geekdom.

Launch titles aren’t everything. If we were to judge a console purely on the games that launched on the same day, history would treat most of them unkindly. Many smaller developers don’t even have proper dev kits yet. And to Nintendo’s credit, they did introduce and tease many exciting titles coming later in the year and beyond. Most notably, a grand new 3D Mario title called Super Mario Odyssey, which launches this holiday.

By the time Mario launches, the Nintendo Switch will have a Zelda, a Mario Kart, Splatoon 2, and a few older but popular titles you may have heard of, like Skyrim and Minecraft. Assuming no delays, we may even see a few of the teased JRPGs, such as Xenoblade Chronicles 2. The Switch will have a healthy, robust library of games that proves Nintendo still knows how to make incredibly solid, family-friendly gaming experiences.

But jaded Nintendo fans that lived through the Wii and Wii U eras are justifiably skeptical. The Wii was marketed and treated more like a motion control kid’s toy than a gaming console. The problem is that the Wii made a lot of money. It sold over 100 million units over a relatively brief lifespan, so Nintendo doubled down.

But their follow-up, the Wii U, was never able to take off, despite some really incredible games. Nintendo had all but lost 3rd party support, relying on a few loyal Japanese 2nd party developers and their own stellar lineup of classic franchises. The Wii U was a complete flop, and Nintendo needs to re-earn that trust with its gaming audience.

nintendo switch

I’ve had a Nintendo console in my home since 1991. Like many folks of my generation, I have been playing Nintendo games since grade school. I remember when the word “Nintendo” was synonymous with “video games” or “gaming.” That is no longer the case for Western audiences. Everyone knows about Nintendo and their properties, but they’re increasingly alienating the core gaming demographic that grew up with them. Instead they continue to chase the gimmicky console and the motion control crowd.

It’s okay that Nintendo doesn’t want to fully compete with Microsoft and Sony when it comes to pure console power and 3rd party support. It’s less okay that a large chunk of the Nintendo Switch Presentation was showing off a silly motion control punching game called ARMS that everyone will play for two seconds and forget about. Mainstream audiences already went through the Wii and see the motion control concept as a faded toy fad. Core gamers and Nintendo geeks are the ones purchasing the console at launch, and all they really have to play is the new Zelda. And they don’t even need a Switch to play it.

christopher perkins

D&D Story Designer Chris Perkins To Provide PAX South Keynote

Posted by | News | One Comment

PAX South 2017 has announced its full schedule of panels and tournaments today, along with its keynote speaker. Christopher Perkins, the primary story designer and writer for Dungeons & Dragons at Wizards of the Coast, will kick off PAX South 2017.

Over the last two decades Perkins went from pitching stories to Dungeon Magazine into his current role as Senior Producer and Story Manager for Dungeons & Dragons. His incredible knowledge of the Forgotten Realms and the D&D systems helped forge the great success that has been Dungeons & Dragons Fifth Edition.

He’s also something of a celebrity Dungeon Master, a concept growing increasingly popular thanks to live streaming D&D games. Perkins hosts Acquisitions Incorporated, the name of the D&D group for the Penny Arcade duo of Mike Krahulik and Jerry Holkins, along with PvP‘s Scott Kurtz and best-selling fantasy author Patrick Rothfuss.

What began as a simple podcast to help test and show off the then-new D&D Fourth Edition soon grew into a series of live shows showcased at PAX events. Last year the team ran a video series called Acquisitions Incorporated: The Series.

Although this will be the third annual PAX South event, this marks the first time that Acquisitions Incorporated will be there hosting a live D&D show. The last few years they’ve done live shows at PAX East and PAX West.

“When we held the first PAX in 2004, a show about games seemed like a pretty good idea,” said Holkins. “Now it’s this whole big thing. It’s been a lot of fun watching PAX South grow every year, and I can’t wait to get back down there.”

game-awards

Nominees for the Game Awards Have Been Announced

Posted by | Mobile, News, PC, PlayStation 4, Wii U, Xbox One | No Comments

Nominees for the annual Game Awards were released this week. The show, which airs excluviely online, including VR, will take place Dec. 1 at 8:30 p.m. EST. There are lots of categories and lots of nominees, but in addition to all of that,  Hideo Kojima will receive an Industry Icon Award. Here’s the full list of game categories. There are other categories like eSports listed on the site. Read More

skylanders: imaginators

The Best Skylanders: Imaginators Figures from the Launch Wave

Posted by | Feature, Opinion, PlayStation 4, Wii U, Xbox One | No Comments

With a sixth game in as many years, the Skylanders crew has had to create an astonishing amount of new toy figures. While each Skylanders game has its own unique gimmicks, playing with new and old figures is still the main draw of each entry.

Skylanders: Imaginators features one of the most enjoyable new twists in being able to create your own customizable Skylander. Yet the new Sensei and Villain figures shouldn’t be ignored; they are some of the best figures we’ve seen yet. Read More