monster hunter: world

Monster Hunter: World Review

Posted by | PlayStation 4, Reviews, Xbox One | No Comments

Available On: PlayStation 4, Xbox One (Coming later to PC)

I had the Anjanath on the run. Monster Hunter’s version of a Tyrannosaurus Rex decided he’d had enough of my hacking and slashing, and fled to higher ground. I chased after him, winding up the trees and branches in the Ancient Forest. We reached a nest-like clearing and faced each other, prepared to duel it out again. A terrifying roar signaled a newcomer to the party. We’d wandered into the nesting grounds of a dragon, the Rathian.

The 10-year old within me excitedly cheers as the giant monsters battle each other, the dragon picking up the T-Rex and dropping it from its nest. When the Rathian turns its attention toward me, I make like the Anjanath and run like hell.

Monster Hunter: World excels at capturing these emergent, exhilarating moments, and creating reactive areas where your hunter exists among larger, even deadlier hunters.
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destiny 2

Bungie Promises Better Communication Amidst Destiny 2 Controversy

Posted by | News, PC, PlayStation 4, Xbox One | No Comments

Destiny 2 developer Bungie has been in full damage control-mode following a recent controversy regarding hidden XP scaling. In a lengthy blog post developers Luke Smith and Chris Barrett pledged to do better with communicating any future fixes and changes.

“Our team has been reading feedback and working on updates to improve the game. We’ve also been reading some tough criticism about our lack of communication, and we agree we need to be more open,” states the blog post. “We know it’s frustrating when there isn’t enough of a dialog with the development team. You have our commitment that we’re going to do a better job going forward.”

December will see many new improvements and fixes coming to Destiny 2, along with release of the first DLC pack Curse of Osiris, and the beginning of season two.

The blog post specifically addresses the XP controversy: “Last weekend, we disabled a scaling mechanism that adjusted XP gains up and down without reflecting those adjustments in the UI […] the silent nature of the mechanic betrayed the expectation of transparency that you have for Destiny 2.”

This XP scaling has since been disabled, but Bungie is currently looking at ways to re-balance XP, and they admit leveling is too slow for some activities.

In related Destiny 2 news, you can now play a limited version of the game for free in the Free Trial. It’s available on PC, PlayStation 4, and Xbox One. The first expansion, Curse of Osiris, is arriving December 5.