wildfest

Hearthstone’s First Event of 2018 is Wildfest

Posted by | Mobile, News, PC | No Comments

Wildfest is Hearthstone’s first event in 2018, running February 19 – March 11. It focuses on the Wild format (as opposed to Standard), changing the Arena and adding new Tavern Brawls.

Beginning Feb. 19 the Arena mode will include cards that are exclusive to the Wild format. Wild includes cards from all expansions and card sets, whereas Standard only includes the most recent card sets (as well as the basic/Classic cards). Note that if you have an ongoing Arena run you’ll want to complete it before Feb. 19, as all Arena games will be automatically retired when Wildfest begins.

Wildfest will also add two new Tavern Brawls, also focusing on Wild.

Venture Into the Wild gives you a hidden, pre-constructed deck from the vast pool of cards in Wild. You can select the class, but not the cards. The decks will change each week that Wildfest is running, and allow you to play with a large variety of cards you may have never seen.

The Wild Brawliseum adds another Arena mode, requiring an entry fee of Gold or real money to enter. Players build their decks using Wild cards. Otherwise it’s the same as a standard Arena battle as you try to hit 12 wins before losing three times. The rewards are the same as a standard Arena run. The first time you play in The Wild Braliseum the entry fee is waived.

Hearthstone will be receiving some Ranked Play changes starting March 1. Read the full details here, and the biggest changes below.

  • Your reset will not be based on the stars you earned over the season. Instead, you’ll reset to four ranks below the highest rank you achieved during the season.
  • Players at Legend reset to rank 4, 0 stars.
  • All ranks will have 5 stars.
  • Starting in March, you will no longer earn the monthly card back by reaching Rank 20. Instead, you can earn each season’s card back by winning 5 games in Ranked Standard or Wild at any rank.

Hearthstone originally released in 2014 and sees several major expansions, updates, and patches each year. It’s available on PC as well as mobile devices.

destiny 2

Bungie Promises Better Communication Amidst Destiny 2 Controversy

Posted by | News, PC, PlayStation 4, Xbox One | No Comments

Destiny 2 developer Bungie has been in full damage control-mode following a recent controversy regarding hidden XP scaling. In a lengthy blog post developers Luke Smith and Chris Barrett pledged to do better with communicating any future fixes and changes.

“Our team has been reading feedback and working on updates to improve the game. We’ve also been reading some tough criticism about our lack of communication, and we agree we need to be more open,” states the blog post. “We know it’s frustrating when there isn’t enough of a dialog with the development team. You have our commitment that we’re going to do a better job going forward.”

December will see many new improvements and fixes coming to Destiny 2, along with release of the first DLC pack Curse of Osiris, and the beginning of season two.

The blog post specifically addresses the XP controversy: “Last weekend, we disabled a scaling mechanism that adjusted XP gains up and down without reflecting those adjustments in the UI […] the silent nature of the mechanic betrayed the expectation of transparency that you have for Destiny 2.”

This XP scaling has since been disabled, but Bungie is currently looking at ways to re-balance XP, and they admit leveling is too slow for some activities.

In related Destiny 2 news, you can now play a limited version of the game for free in the Free Trial. It’s available on PC, PlayStation 4, and Xbox One. The first expansion, Curse of Osiris, is arriving December 5.