Grail to the Thief artwork

New Release: Grail to The Thief

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Grail to the Thief, a choose-your-own adventure game suitable for visually impaired players, is now officially available for download! It was created by game company For All To Play and successfully funded via Kickstarter back in May.

Grail to the Thief stars Hank Krang, an adventurous criminal who has won a talking time machine named TEDI in a game of poker. Naturally, Hank decides to use TEDI to plunder the fabled riches of the past, starting with the Holy Grail.

The game takes inspiration from classics like “Monty Python’s Flying Circus” and “Time Bandits.” It uses text trees to create an interactive audio adventure that is designed to be highly accessible for all kinds of players. Accessible gaming is an issue that affects millions of people. One in five gamers has a disability, and yet many game studios don’t address the simple problems that prevent people from accessing their content.

The game makers at For All To Play were inspired to make Grail to the Thief when they realized how scant the options are for blind gamers. Audio adventure games are relatively easy to produce and are a ton of fun for everyone, so it just makes sense to create more of them.

If you’re curious about the game or just want to support a good cause, you can check it out right now for $5.00 on their official website, or play the prototype for free.

Ian Hamilton FCC awards

When The FCC Acknowledges Game Accessibility, Everyone Wins

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A little while ago, I had the honor of interviewing Ian Hamilton and Jonard La Rosa about Accessibility Jam, which encouraged game designers to create games that were accessible for players with disabilities. In our interview, Ian mentioned another project that he has worked on, the Game Accessibility Guidelines. These guidelines provide simple suggestions for game developers that can make a huge impact on the accessibility of their games. And since 20% of gamers have some form of disability, making games accessible benefits millions of people around the world.

Today I am pleased to announce that the Game Accessibility Guidelines has won the FCC Chairman’s Award for Advancement in Accessibility! Read More

Accessibility Jam

What Accessibility Jam is Doing to Help Disabled Gamers and Why It Matters

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On May 11th, gamers around the world kicked off Accessibility Jam, a three-week game jam all about accessibility. (If you aren’t sure what a game jam is, check out this article first.) The jam’s objective is to increase awareness about accessible game design, and to teach developers just how simple it is to make a big difference in the lives of gamers everywhere. “Over 20% of gamers have some form of impairment that can affect gameplay,” their website explains, “but they are often unnecessarily and unknowingly locked out by developers.” As consumers of media, it’s important that we do what we can do support creators that are inclusive, so that as many people as possible can share in the positive benefits of gaming. Read More

Grail to the Thief artwork

Audiobook? Try Audiogame! Grail to the Thief on Kickstarter

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When Hank Krang wins a talking time machine in a game of poker, he knows exactly what he’s going to do with it. Study long-lost cultures and societies? Of course not! He’s going to steal the Holy Grail.

Grail to the Thief, a new game by For All To Play, is an interactive audio adventure starring Hank and TEDI (Time Excursion Digital Interface) as they solve puzzles and wander through medieval England. It takes inspiration from BBC radio dramas and the 1981 movie “Time Bandits,” and it has the potential to be something very cool. Especially because it’s designed for players who are visually impaired.

One problem: Grail to the Thief is currently still in the Kickstarter phase. They’ve got one week left to raise the remaining 35% of their goal. Read More