Available On: PC, PlayStation 4, Xbox One
Nothing irritates me more than seeing the smiling faces on happy customers. It means I priced an item too low and they scored a sweet deal. A begrudgingly crestfallen customer, one who’ll pay just enough to purchase my stock, is exactly the kind of oil that keeps my dungeon crawling machine going.
Moonlighter provides an interesting premise. What if, after exploring a Zelda-like dungeon, our loot-filled hero had to sell all that loot in their own shop, without knowing how much it’s worth?
Moonlighter offers a unique and fun combination of both action-RPG and merchant sim, but doesn’t provide nearly as much depth as games that specialize in either one.
Available On: PC
Things were going well, or least as well as can be expected against an apocalyptic snowstorm, until the temperature plummeted another 40 degrees. “Snowmaggeddon” is a joke during brutal winters. But nobody’s laughing in the world of Frostpunk when temperatures approach -90 degrees, rendering most of the world uninhabitable.
In the last city my supply of coal dwindled to nothing as my geothermic reactor began shutting down. I watched a cascade of Bad News as my workforce grew sick, homes grew cold, and people began dying. I was forced to pass a law to enable emergency 24 hour shifts. Brave men and women operated frozen coal mines in the dead of night to give us the juice we needed. Some grew sick, and some were so frostbitten they had to have limbs amputated.
But the city survived. These harrowing moments solidify Frostpunk as one of the most memorable and emotional city building sims I’ve ever played.
Publisher 11 Bit Studios and developer Digital Sun have announced a release date for their top-down Zelda-like RPG, Moonlighter. It’s headed to PC, Xbox One, and PlayStation 4 on May…