Doom was released last month with a positive reception from press and fans alike. It stands to reason that a game that was a success at launch would receive additional support at some point. Bethesda confirmed that as part of their E3 Press briefing.

First, they announced that they would be offering a free demo of the first level of the game during the week of E3. This is a great opportunity for players give the game a try and see if they are ready to jump back into hell.

They also announced free updates to the SnapMap level building feature of the game. This will allow players to create more complex and interesting content to share. These updates include visuals as well as new AI routines for enemies and even more. Some of the additional things coming are:

  • New construction modules, including Hell visual themes
  • New props, weapons and items
  • New logic options
  • New functionality, like the campaign’s popular weapon wheel, that will help creators build deeper single player experiences
  • Enhanced ways to easily find and play new content in the SnapMap hub

They are also providing free updates to the multiplayer experience. They will be including two new game modes:

  • Exodus – a one-flag capture the flag mode
  • Sector – a multizone capture-and-hold mode

They will also be releasing several free-for-all modes including the well-loved classic mode later this summer. All of these modes will be playable on any of the existing maps.

Lastly, id announced their first premium (read: paid) multiplayer DLC pack that will be released in July 2016. It will include:

  • Three new multiplayer maps: Offering, Cataclysm and Ritual
  • A new player-controlled demon: Harvester
  • A new weapon: UAC EMG Pistol
  • New equipment: Kinetic Mine
  • New ways to customize your DOOM marine, including additional armor sets, patterns, colors and taunts
  • New hack modules

There is a lot to be excited about for Doom fans. Keep your eyes on Pixelkin.org for more information.


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