Animal Crossing: amiibo Festival will be released November 13 in North America for Nintendo Wii U. Nintendo’s product page for the game was updated today to reflect the new release date. The game will come bundled with an Isabelle amiibo, a Digby amiibo, and three amiibo cards (Goldie, Rosie, and Stitches) and will cost $59.99.

festival bundle

Note the “Limited Time,” written in tiny text next to Digby.

Nintendo announced the first wave of Animal Crossing amiibo figures previously. That wave, which comes out on the day of the game’s release (November 13), includes eight characters: Isabelle, Digby, Tom Nook, K.K. Slider, Mabel, Lottie, Reese, and Cyrus.

Nintendo’s Japanese website was updated to list four more amiibo figures, which will be released in December. These new figures are of Blathers, Celeste, Resetti, and Kicks. This brings the total number of Animal Crossing amiibo figures up to 12. This is, of course, not counting the 100 card amiibos that were released alongside Animal Crossing: Happy Home Designer last week.

amiibo figures

The new figures for Blathers, Celeste, Resetti, and Kicks.

Animal Crossing: amiibo Festival is the upcoming Mario-Party-esque Animal Crossing game for Nintendo Wii U. The game will feature the characters and settings from previous Animal Crossing games, but instead of running errands for friendly villagers, you’ll be playing a board game. Recently, Nintendo released Animal Crossing: Happy Home Designer for the 3DS, which also had very different gameplay from the first four Animal Crossing titles. Stay tuned for our review of that game.

Nintendo has been releasing amiibo figures at a very fast rate, meaning that any collectors out there are going to have a hard time keeping up. It’s unclear at this time how integral to gameplay the amiibos will be for Animal Crossing: amiibo Festival. Presumably, since “amiibo” is in the game’s title, they will be important. Stay tuned for more news on that.


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Courtney is Pixelkin's Associate Managing Editor. While working with the Girl Scouts of Northern California, she mentored young girls in teamwork, leadership, personal responsibility, and safety. Today, she spends her time studying adolescent development and using literary analysis techniques to examine video games.